Tag: Gaming

My Thoughts on Fallout 76


A new Fallout game so soon after Fallout 4? Sounds amazing right? However, Bethesda is doing a terrible job of marketing this game already. The game sounds amazing! Another single-player experience in a world of hero shooters and battle royale? Well, you’re in for one heck of a ride – oh wait. We know nothing about this game! Nothing and Bethesda is already taking pre-orders when everyone is confused what the game even is. That’s horrible marketing.

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Torchlight Developer Runic Games is No More


All is not a perfect world, it seems. That’s because Perfect World, the China-based publisher of MMOs, has decided to shut down Runic Games, developers of Torchlight and its sequel, as well as the recently-released Hob.

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Team 17 Games Releasing Physically on Switch

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Good news, Switch owners! If you’re like me and love physically copies, some small publishers are jumping on board. Team 17, the house that Worms built, is partnering up with Sold Out to release physical copies of Worms WMD and Overcooked. Both will be out in 2018.

In addition, upcoming Team 17 game Yoku’s Island Express, an interesting mix of platformer and pinball, will also release physically for Switch.

As for me, I plan to snatch up all three of these games when they release. I love physical copies and these games are all quirky and perfect for me. I’m not a big pinball guy, but Yoku looks amazing.

CCP Games to Consolidate, Close Studios


How far the mighty has fallen. Just last year, Eve Online maker CCP Games was in discussions to be acquired for nearly $1 billion. Today, the company is downsizing one studio, closing another, and selling a third. At the end of the day, the company will be left with two active studios and a support office.

All told, 100 employees are affected due to a reduced investment in virtual reality. Eve: Valkyrie, a Rift launch title, featured heavily in that headset’s advertising. Then, the game was completely overhauled and later dropped the need for a VR headset to play the game. The company also made a sports game called Sparc for PlayStation VR.

CCP plans to keep three studios: Reykjavík (the company’s headquarters in Iceland), London, and a Shanghai support studio. The company plans to close its studio in Atlanta and sell its Newcastle, UK studio.

“CCP has provided severance packages and job placement assistance for all those affected,” the company said. “There are no changes to ongoing plans for Eve Online and the company’s product pipeline is strong.”

This product pipeline includes first-person shooter Project Nova and mobile-based Project Aurora. Eve: Valkyrie and Sparc development will go on under the company’s London studio.

“We have been front and center in the second wave of VR,” Pétursson said. “Our belief in the long-term transformative power of the technology remains strong.”

Plarium Acquires Rumble Entertainment


“In many ways this acquisition was a natural extension for us, because our focus has been on creating web and mobile games with strategy and RPG gameplay elements for a hardcore gaming audience, which is comparable to Rumble’s target audience,” said Plarium’s chief marketing officer and cofounder Gabi Shalel in an email. “Rumble Games titles have similar themes but are more focused on action/RPG components. Ultimately, Rumble can help us expand into the RPG market.”

Plarium, the PC-turned-mobile developer of strategy MMOS, has acquired Rumble Entertainment, makers of RPGs such as KingsRoad. Some of Plarium’s most popular games include Vikings: War of Clans and Soldiers, Inc. Vikings, a two year old game, is still earning the company $3 million a month, due to the social multiplayer component.

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About Tencent – A Gaming Giant You May Not Know About


Tencent is the world’s largest gaming company. But have you actually heard of them before now? Tencent is huge in China, but most of their fame in the west comes from owning various game studios built here, who often bring translated versions of Tencent’s games to the west under their own banner.

Tencent is described by Wikipedia as “a Chinese investment holding company whose subsidiaries provide media, entertainment, payment systems, internet and mobile phone value-added services and operate online advertising services.” So how did this company, established in 1998 and worth over $330 billion, become the largest gaming company in the world?


Let’s go back to the year of 2009. This year brought a lot of changes for those in the west. This was the first year of Obama’s presidency, the middle of a really bad financial downturn the world over, and the beginning of a little game known as League of Legends. Riot Games was founded in 2006 and launched League of Legends, the beginning of the popular MOBA genre (originated by the Warcraft 3 mod Defense of the Ancients), in 2009. The game quickly become one of the most played games in the world, making roughly $1 billion a year through in-game purchases. This figure caught the eye of Tencent, who invested $231 million for a nearly 70% stake in Riot in 2011. By the end of 2015, Riot was wholly owned by Tencent.

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